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Ink
60 % by 2 users
(2009)

Invisible forces exert power over us in our sleep. A mercenary named Ink, on a literal nightmare mission, captures the spirit of 8-year-old Emma (Quinn Hunchar) in the dream world. To save her, the dream-givers marshall all their resources , focusing on saving the soul of Emma's tragically broken father

Runtime:
1:46
Released:
January 23, 2009

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Doesn't make sense, says nothing, goes nowhere, looks and feels cheap

Reviewed by inksux

Really pointless film that looks like a high end music video or short film stretched to breaking point in to a feature length presentation. Takes forever to get to the point and drags you through a lot of boring indulgence before you get there. Little if any exposition is given to explain the rules of the universe the characters inhabit yet those rules are apparently there, and very specific with hierarchies and armies and titles but don't get excited about a richly textured fantasy world because it's all about weird names and weird for the sake of weird costume design and all you're ever going to know about anyone in the film is that they're kind of weird. The concept makes little sense and when the film reaches it's resolution it's hard to figure out what it's really been trying to say this whole time. If I were feeling more charitable I'd say it was about relationships but the entire surreal, fantasy element happens around this premise rather than weaving through.

I can't figure out if it's the acting or the direction that's gone awry but the way every character interacts by screaming in lieu of dialogue isn't explained in any way besides 'they're quirky and have attitude'. The visuals of the film are interesting, often pretty, but there's an artificial, overly processed and kind of cheap look to them, much more like a short than a feature. The most interesting parts of the film are in two of the more action oriented scenes where visual effects and choreography are executed well. These feature near the beginning of the film where a big fight scene plays out in a suburban home and all the collateral damage done to the surroundings is magically and seamlessly erased and all trace of the fight gone. The next is when the 'pathfinder' character sparks a chain of events using a small gust of wind to ultimately cause a serious traffic accident. Those moments were cool, but I can't help but feel that the idea for those two scenes was thought up before the rest of the entire story which seems like it was used to bridge the gap before and after those two scenes.

The two forces that battle one another in a kind of, aether, or alternate dimension that affects only the world of our dreams and seemingly of ghosts and souls in limbo seem to be small in number. You never learn why Ink is called ink, or why he looks the way he does (really they don't, nothing about what happened to him explains the nose) or why nobody else does, you never learn what caused the rift that started the conflict that forms the backdrop of a war between the two essential forces of dreams and there is no depth at all to the 'evil' side, they're just 'evil' Likewise none of the very unique and elaborate design that has gone in to the appearance of the bad guys has any basis nor help to explain their actions or motivations of plans, they just look like that for some reason. Also, infuriatingly, the whole plot is driven by the race to save a little girl (or rather a kind of projection of her presumably her soul) from being 'sacrificed' to the 'incubators' (the bad guys) but one never knows what they want with her or plan to do if they get her. If they decided to kill her projection in their dimension does it do anything to her physical self in ours? In fact just how anything the beings in the dreamworld do affects or even matters in the 'real' world is questionable, they barely interact with it at all in the whole movie. Also, while I'm being picky about this, why are the good guys all marshal arts experts, and why, if they fight in a way very much like how we fight in the real world (by hitting each other hard and sometimes with batons), can't they also use weapons like in the real world, like a gun?

Also, *******SPOILER SPOILER******* am I interpreting this right in saying that the story is that a little girl's soul is taken from her body by a loner called Ink from a kind of alternate dimension of dreamspace or limbo while she sleeps, and then as his prisoner brought to a group of people who are intent on some kind of ill toward her but is then be saved by him when he realises that he was suffering some kind of amnesia having shot himself and woken up in the aether in a kind of limbo without a memory and now remembers he is actually the little girl's dad and so must save her projection/soul from the evil people in order to (somehow) help another group of people in the dreamspace/aether world who want to try to affect the physical world and influence the little girl's father who in an alternate timeline of reality didn't shoot himself but is still estranged from his daughter and doesn't want to visit her so that he will visit her and ultimately repair their relationship? Because if so, really, that's just so stupid and apart from anything else, why is it that none of the other events in the film split reality in to alternate universes where different possible outcomes are played out and are allowed to affect the original reality? And why is Ink the only person in this whole place who's in this situation? People shoot themselves everyday, their should be thousands, maybe millions of amnesia ridden souls wandering around with large prosthetic noses and joining factions in a completely pointless conflict that doesn't make any sense.

What the hell was this?

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Audio and visual stimulation

Reviewed by dainbinder

Ink (2009) is a climax of audio and visual stimulation that takes you on a journey of the subconsciousness. The dark and light forces fight over the soul in a thrilling and thought provoking metaphysical world that is linked to the physical one. This science fiction fantasy is packed with action between mesmerizing sequences of relaxation and happiness that offset the dark and uneasy world of the Incubi.

The Incubi give nightmares while the Storytellers offer dreams of hope. These two groups battle for Emma (Quinn Hunchar) in this alternate realm, where time runs differently, as she lays in a coma in the real world after Ink took her essence to prove his worthiness to become an Incubi. Her only hope is for the Storytellers to change the path of her father, John (Chris Kelly). A series of events changed John from a loving and caring person to a deeply hurt and broken man. With the quest to change John underway another Storyteller, Liev (Jessica Duffy), attempts to adjust Ink's thinking to not continue following the path he is on.

8 out of 10 - A strait forward and simple tale this is not; it is open to some interpretation making the film difficult to follow at times. It does come together more as the film advances, but in the end it may take some nonlinear thinking to understand. Still, this is a very interesting and mind blowing film that intrigues your senses and perception. The acting was fitting for the film, but was a little one-dimensional at times. Jamin Winans, Kiowa K. Winans, and Jeff Pointer created this unique and intriguing story.

Dain Binder

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